AI Insights · Timothy · April 2022
Top Down Games on iOS in the US: Q1 2022 Performance
An overview of the top-performing top-down games on the iOS platform in the United States during Q1 2022, with insights on downloads, revenue, and active users.
In the first quarter of 2022, top-down games on the iOS platform in the United States exhibited varying trends in weekly downloads, revenue, and active users. Below is a detailed look at the performance of the top five games in this category, based on data from Sensor Tower.
Clash Royale from Supercell saw a notable fluctuation in weekly revenue, peaking at approximately $3.8M in the last week of December 2021 and then declining to around $2.0M by late March 2022. Weekly downloads ranged between 141K and 191K, with a slight upward trend toward the end of the quarter. The game maintained a robust number of active users, growing from 6.3M to 6.9M within the quarter.
Candy Crush Soda Saga by King experienced a steady weekly revenue, averaging around $1.9M throughout the quarter, with a slight increase to $2.2M in the final week of March. Downloads showed a gradual decline from 35K to 24K over the same period. The game's active user count remained relatively stable, fluctuating between 419K and 488K.
Bingo Blitz™ - BINGO Games, published by Playtika Santa Monica, LLC, demonstrated consistent weekly revenue, averaging around $1.9M, with a peak of $2.2M in mid-March. Weekly downloads varied, reaching as high as 28K in late January and dropping to 10K by the end of March. Active users saw a downward trend, from 130K at the start of the quarter to around 105K by the end.
Solitaire Grand Harvest from Supertreat maintained a consistent weekly revenue, hovering around $1.2M throughout the quarter. Downloads exhibited a positive trend, increasing from 10K in late December to 24K in early March. The game's active user count showed significant growth, reaching nearly 100K by the end of March, up from 63K at the beginning of the quarter.
Lastly, Toy Blast by Peak Games reported steady weekly revenue, averaging around $1.2M, with minor fluctuations. Weekly downloads ranged from 10K to 15K, with no significant spikes. Active users showed a mixed trend, peaking at 382K in early January and then stabilizing around 288K by the end of March.
For more detailed insights and data, visit Sensor Tower.